> For the complete documentation index, see [llms.txt](https://kazescripts.gitbook.io/kazescripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kazescripts.gitbook.io/kazescripts/kaze_chopshop.md).

# kaze\_ChopShop

Steal contract cars, strip them for parts and sell them. Crews, tiers, private warehouses and an in-game creator.

kaze\_ChopShop is a full chop shop job for FiveM. Players take contracts from a laptop, find and steal a car, bring it to a chop yard or their own warehouse, take it apart piece by piece and sell the parts to a buyer.

It works on **Qbox**, **QBCore** and **ESX**, and needs [kaze\_lib](/kazescripts/kaze_lib.md) for the framework, inventory, target and minigames.

## Features

<table data-view="cards"><thead><tr><th></th><th></th></tr></thead><tbody><tr><td><strong>Contracts on a laptop</strong></td><td>A laptop in the world opens the chop shop on its own screen. Players nearby see the screen live.</td></tr><tr><td><strong>Solo or crew</strong></td><td>Invite up to 4 crew members. Everyone gets XP and can work on the car at the same time.</td></tr><tr><td><strong>5 tiers</strong></td><td>From Street Junk to Exotics. Higher tiers need more XP and police, and pay more.</td></tr><tr><td><strong>Find and steal</strong></td><td>A search zone, a tracker that beeps near the car, a door hack on a laptop on the bonnet and a hotwire minigame.</td></tr><tr><td><strong>Guards and dogs</strong></td><td>Expensive cars come with armed guards and dogs, set per tier.</td></tr><tr><td><strong>Chopping</strong></td><td>16 parts, each with its own minigame, animation and prop. Text UI or target.</td></tr><tr><td><strong>Parts buyer</strong></td><td>Request a meet on the pager and sell parts. Price depends on tier and condition.</td></tr><tr><td><strong>Private warehouses</strong></td><td>Buy one, give keys, park cars, store items, buy upgrades.</td></tr><tr><td><strong>Interior designer</strong></td><td>Change the warehouse look live and place props. Storage props add stash space.</td></tr><tr><td><strong>Leaderboard</strong></td><td>Weekly and all-time rankings by XP earned.</td></tr><tr><td><strong>In-game creator</strong></td><td>Admins set up warehouses, laptops, yards, search areas, buyer meets and the broker in game.</td></tr><tr><td><strong>Checked by the server</strong></td><td>Money, items, XP and places are all checked on the server.</td></tr></tbody></table>

## How a contract goes

{% stepper %}
{% step %}

### Take a contract

Use a chop shop laptop, pick solo or crew and start a contract. The job is sent to the captain's pager.
{% endstep %}

{% step %}

### Find the car

Drive to the red search zone. Inside it, the tracker beeps faster the closer you get.
{% endstep %}

{% step %}

### Steal it

Put the laptop on the bonnet and hack the door. Get in and hotwire it. Guards attack if they see you.
{% endstep %}

{% step %}

### Deliver it

The pager sends you to the nearest chop yard. A captain who owns a warehouse can switch the drop-off to it.
{% endstep %}

{% step %}

### Chop it

Take the car apart part by part and carry each part to the drop point. Each part becomes an item.
{% endstep %}

{% step %}

### Sell the parts

Request a meet on the pager and sell the parts to the buyer.
{% endstep %}
{% endstepper %}

## Where to start

* [Installation](/kazescripts/kaze_chopshop/installation.md)
* [Items](/kazescripts/kaze_chopshop/items.md)
* [In-game creator](/kazescripts/kaze_chopshop/in-game-creator.md)
